If you're using a PSO2 body from Ruify's blog

Body paint has the same limit as PSO2 Meseta other clothes: if you're using a PSO2 body, then you can still utilize PSO2 body paint. If you are using an NGS physique, it is possible to only use NGS body paint. As soon as you equip an NGS outfit/basewear/innerwear thing, you can not use any PSO2 clothes"mixed and matched" along with all the NGS stuff. You need to devote to 1 match's style for clothing/body paint. Accessories and hairstyles on the other hand appear to be freely.

All of"Storage" information including expansions, but excluding the"Alliance Storage", and"Meseta Storage", will be shared" I am really concerned about the"skill tree addition" one being recorded as"serves another purpose" from the update. Just because so far we understand mags don't have any stat benefit today. My main concern is they're going to strip out important elements like the skill trees and subclassing and be like every other MMO out there now void of options. Edit: I know this might be innocuous as it might mean they're just different abilities or certain classes may not be 1:1, but I keep stressing we are going to have yet another WoW or FF14 on our palms where they gradually cut everything that is not cosmetic out of the game.

You aren't going to have a big set of level restricted classes in NGS such as you do now in PSO2, none of that is transferring in any way. NGS will get new courses and thus new skill trees or differing development elements entirely so obviously it"serves a different purposes". They have even said camos for weapons which"do not exist" in NGS can not be utilized which suggests they have various plans for the accessible weapon options in NGS. He skill tree system had an overhaul anyway. It is rife with"you must select this or you totally f'd up your tree", and united with not being able to reset unless a particular event handout or paying for an additional, creates a a scenario where everyone needs to be the same build. It is an illusion of freedom and there are very many methods to better balance a progression system with valid progression options which truly help you differentiate your character without making yourself legally inferior.

For example the player in the trailer is viewed comboing assault rifle and sword. You are not likely to have a big set of level restricted classes in NGS like you do now in PSO2, none of this is moving at all. NGS is going to have new classes and consequently brand new skill trees or differing development elements entirely so obviously it"serves another functions". They've even said camos for firearms which"don't exist" in NGS can not be used which suggests that they have different plans for the available weapon options in NGS.

It is rife with"you have to pick this or you completely f'd your tree up", and combined with not being able to reset unless a particular event handout or paying to an additional, creates a a situation where everyone has to be the exact same build. It is an illusion of freedom and there are very many ways to better balance a development system with valid progression options that actually help you distinguish your character without can you buy meseta on pso2 making yourself legitimately poor.

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By Ruify
Added Sep 15 '20

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